Fandom

VS Saxton Hale Wiki

Customized Items

50pages on
this wiki
Add New Page
Comment1 Share

Due to the difference of the VSHmod from normal gameplay certain weapons have been modified to aid in game balance. These changes are usually listed in chat as the player spawns or can be identified in spectator by their unique light green text. There is no way to toggle on and off a customised weapon. Certain hats also hold game changing properties.

(Page Still Under Construction)


ScoutEdit

MeleeEdit

Weapon Icon Description

-15% Movement speed

Sandman

Customized Candy Cane

Default and unchangeable weapon for Candy Scouts. Deals -90% damage, unless user is being heal by Candyman, or is doused in Mad Milk. +5 health per second. Will always crit.

Customized Bat Default and unchangeable weapon for all Scout Vampires. User can not double jump. Also gives user +2 capture rate, although vampires are not allowed to capture.
Sun-on-a-Stick

On Hit: Boss is engulfed in flames.

Taunt AttackEdit

Icon Weapon Damage Duration Description

Home Run

Sandman 30% of Boss Health 5 seconds The Scout points to the sky, winds up, and swings a deadly blow.

SoldierEdit

PrimaryEdit

Weapon Icon Description

Black Box

Rockets fired from this weapon home in on the Boss. This homing effect is active as long as the player has sight of the boss(or within the last few seconds). Player will be unable to reload until the rocket has exploded or the player presses the reload button. Reloading manually will cancel the current rocket.

-75% Clip Size

-55% Projectile Speed

-15% Damage


-50% Max Primary ammo on Wearer

Rocket Jumper

Automatically replaced with the stock rocket launcher.

SecondaryEdit

Weapon Icon Description

Buff Banner

Rage is gathered through Knock back on the Boss.

On activation, the user is given the Valve Rocket Launcher for 3.5 seconds and mini-crits for them and any surrounding allies for 10 seconds.

The VRL has triple damage, fire rate, reload speed, and flame particles.

Battalion's Backup

Rage is gathered through Knock back on the Boss.

On activation, 10 dead players are revived as Vampire Scouts. Mini-crits is given to the player and any surrounding allies for 10 seconds.

Vampire Scouts lose health over time, but fully heal upon damaging the boss. All Vampire Scouts are given the Customized Bat.

Concheror

Rage is gathered through Knock back on the Boss.

On activation, user is granted Godmode and mini-crits for them and any surrounding allies for 10 seconds. Godmode will not stop Toxic.(Saxton Hale's Rage)

Gunboats

-20% blast force penalty

-50% blast damage from rocket jumps

MeleeEdit

Weapon

Icon

Description

Escape Plan

-75 Max Health

-100% Health from healing sources(Dispenser, Medigun Beam)

+1 Health when equipped

Healing is NOT blocked when equipped

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.